Interactive computer graphics : a top-down approach with shader-based OpenGL /

Angel, Edward

Interactive computer graphics : a top-down approach with shader-based OpenGL / Edward Angel, David Shreiner - 6th ed. - Boston : Addison-Wesley, 2012 - xxviii, 730 p., [16] p. of plates : ill. (some col.) ; 27 cm.

Includes bibliographical references and index

Graphics systems and models -- Graphics programming -- Geometric objects and transformations -- Viewing -- Lighting and shading -- From vertices to fragments -- Discrete techniques -- Modeling and hierarchy -- Procedural methods -- Curves and surfaces -- Advanced rendering

9780132545235 (hbk. : alk. paper) 0132545233 (hbk. : alk. paper)


OpenGL


Computer graphics

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