Mathematics education for a new era : video games as a medium for learning /
Devlin, Keith J.
Mathematics education for a new era : video games as a medium for learning / Keith Devlin - Natick, Mass. : A K Peters/CRC Press, 2011 - xiii, 203 p. : ill. ; 23 cm.
Includes bibliographical references
State of play -- Street smarts -- The perfect medium -- Euclid would have taught math this way -- What is "doing mathematics" anyway? -- Mathematical proficiency: a new focus in mathematics education -- The key features of gaming -- Mathematics education and gee’s 36 video game learning principles -- Developing mathematical proficiency in a video game -- Building a successful math ed video game -- Algebra and beyond -- A new pedagogy
9781568814315 1568814313
Mathematics--Study and teaching (Elementary)
Mathematical recreations
Games in mathematics education
Video games and children
Mathematics education for a new era : video games as a medium for learning / Keith Devlin - Natick, Mass. : A K Peters/CRC Press, 2011 - xiii, 203 p. : ill. ; 23 cm.
Includes bibliographical references
State of play -- Street smarts -- The perfect medium -- Euclid would have taught math this way -- What is "doing mathematics" anyway? -- Mathematical proficiency: a new focus in mathematics education -- The key features of gaming -- Mathematics education and gee’s 36 video game learning principles -- Developing mathematical proficiency in a video game -- Building a successful math ed video game -- Algebra and beyond -- A new pedagogy
9781568814315 1568814313
Mathematics--Study and teaching (Elementary)
Mathematical recreations
Games in mathematics education
Video games and children