Handbook of computer game studies /
Handbook of computer game studies /
edited by Joost Raessens and Jeffrey Goldstein
- Cambridge, Mass. : MIT Press, c2005
- xvii, 451 p. : ill. ; 28 cm.
Includes bibliographical references and indexes
Slots of fun, slots of trouble : an archaelogy of arcade gaming / The history of the video game / Future of games : mobile gaming / Game design and meaningful play / Click reading : screenwriting and screen-reading practices in film and multimedia fictions / Computer games and learning : digital game-based learning / Cognitive effects of video games / Children’s social behavior during video game play / Psychological effects of video games / The therapeutic value of video games / Games, the new lively art / Genre and the video game / The role of artificial intelligence in computer game genres / Games telling stories? / Narrativity in computer games / The game of life : narrative and Ludic identity formation in computer games / Computer games as evocative objects : from projective screens to relational artifacts / Gaming with grrls : looking for sheroes in computer games / Gendered gaming in gendered space / Serious play : playing with race in contemporary gaming culture / Simulation, history, and computer games / Violent video games / Does video game addiction exist? / Computer games as participatory media culture / I am what I play : participation and reality as content / Game reconstruction workshop : demolishing and evolving PC games and gamer culture / Renaissance now! The gamers’ perspective / Erkki Huhtamo -- Steven Malliet, Gust de Meyer -- Justin Hall -- Katie Salen, Eric Zimmerman -- Isabelle Raynauld -- Marc Prensky -- Sandra L. Calvert -- Robyn M. Holmes, Anthony D. Pellegrini -- Barrie Gunter -- Mark Griffiths -- Henry Jenkins -- Mark J.P. Wolf -- John E. Laird, Michael van Lent -- Jesper Juul -- Britta Neitzel -- Jos de Mul -- Sherry Turkle -- Birgit Richard, Jutta Zaremba -- Jo Bryce, Jason Rutter -- Anna Everett -- WIlliam Uricchio -- Jeffrey Goldstein -- Mark Griffiths, Mark N.O. Davies -- Joost Raessens -- Jan-Willem Husiman, r Hanne Marckmann -- Anne-Marie Schleiner -- Douglas Rushkoff
9780262516587 (pbk.)
Computer games--Handbooks, manuals, etc.
Includes bibliographical references and indexes
Slots of fun, slots of trouble : an archaelogy of arcade gaming / The history of the video game / Future of games : mobile gaming / Game design and meaningful play / Click reading : screenwriting and screen-reading practices in film and multimedia fictions / Computer games and learning : digital game-based learning / Cognitive effects of video games / Children’s social behavior during video game play / Psychological effects of video games / The therapeutic value of video games / Games, the new lively art / Genre and the video game / The role of artificial intelligence in computer game genres / Games telling stories? / Narrativity in computer games / The game of life : narrative and Ludic identity formation in computer games / Computer games as evocative objects : from projective screens to relational artifacts / Gaming with grrls : looking for sheroes in computer games / Gendered gaming in gendered space / Serious play : playing with race in contemporary gaming culture / Simulation, history, and computer games / Violent video games / Does video game addiction exist? / Computer games as participatory media culture / I am what I play : participation and reality as content / Game reconstruction workshop : demolishing and evolving PC games and gamer culture / Renaissance now! The gamers’ perspective / Erkki Huhtamo -- Steven Malliet, Gust de Meyer -- Justin Hall -- Katie Salen, Eric Zimmerman -- Isabelle Raynauld -- Marc Prensky -- Sandra L. Calvert -- Robyn M. Holmes, Anthony D. Pellegrini -- Barrie Gunter -- Mark Griffiths -- Henry Jenkins -- Mark J.P. Wolf -- John E. Laird, Michael van Lent -- Jesper Juul -- Britta Neitzel -- Jos de Mul -- Sherry Turkle -- Birgit Richard, Jutta Zaremba -- Jo Bryce, Jason Rutter -- Anna Everett -- WIlliam Uricchio -- Jeffrey Goldstein -- Mark Griffiths, Mark N.O. Davies -- Joost Raessens -- Jan-Willem Husiman, r Hanne Marckmann -- Anne-Marie Schleiner -- Douglas Rushkoff
9780262516587 (pbk.)
Computer games--Handbooks, manuals, etc.