MARC details
| 000 -LEADER |
| fixed length control field |
00992nam a2200277 4500 |
| 001 - CONTROL NUMBER |
| control field |
vtls000010832 |
| 003 - CONTROL NUMBER IDENTIFIER |
| control field |
KUKTEM |
| 005 - DATE AND TIME OF LATEST TRANSACTION |
| control field |
20251117142050.0 |
| 020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
| International Standard Book Number |
1584503572 |
| 039 #9 - LEVEL OF BIBLIOGRAPHIC CONTROL AND CODING DETAIL [OBSOLETE] |
| Level of rules in bibliographic description |
201107131658 |
| Level of effort used to assign nonsubject heading access points |
VLOAD |
| Level of effort used to assign subject headings |
200908141022 |
| Level of effort used to assign classification |
VLOAD |
| Level of effort used to assign subject headings |
200908140954 |
| Level of effort used to assign classification |
VLOAD |
| Level of effort used to assign subject headings |
200908131515 |
| Level of effort used to assign classification |
VLOAD |
| -- |
200606141153 |
| -- |
VLOAD |
| 040 ## - CATALOGING SOURCE |
| Original cataloging agency |
UMP |
| 090 ## - LOCALLY ASSIGNED LC-TYPE CALL NUMBER (OCLC); LOCAL CALL NUMBER (RLIN) |
| Classification number (OCLC) (R) ; Classification number, CALL (RLIN) (NR) |
QA76.76.C672 S52 2005 |
| 245 00 - TITLE STATEMENT |
| Title |
ShaderX3 : |
| Remainder of title |
advanced rendering with DirectX and OpenGL / |
| Statement of responsibility, etc. |
edited by Wolfgang Engel |
| 246 2# - VARYING FORM OF TITLE |
| Title proper/short title |
ShaderX3 |
| Medium |
[electronic resource] |
| 260 ## - PUBLICATION, DISTRIBUTION, ETC. |
| Place of publication, distribution, etc. |
Hingham, MA: |
| Name of publisher, distributor, etc. |
Charles River Media, |
| Date of publication, distribution, etc. |
2005 |
| 300 ## - PHYSICAL DESCRIPTION |
| Extent |
xxiii, 630 p. : |
| Other physical details |
ill. ; |
| Dimensions |
25 cm. + |
| Accompanying material |
1 computer disc |
| 440 #0 - SERIES STATEMENT/ADDED ENTRY--TITLE |
| Title |
ShaderX series |
| 500 ## - GENERAL NOTE |
| General note |
Includes index |
| 650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
| Topical term or geographic name entry element |
Computer games |
| General subdivision |
Programming |
| 650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
| Topical term or geographic name entry element |
Three-dimensional display systems |
| 650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
| Topical term or geographic name entry element |
Computer graphics |
| 650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
| Topical term or geographic name entry element |
DirectX |
| 650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
| Topical term or geographic name entry element |
OpenGL |
| 700 1# - ADDED ENTRY--PERSONAL NAME |
| Personal name |
Engel, Wolfgang |