HTML5 games : (Record no. 62759)

MARC details
000 -LEADER
fixed length control field 01949nam a2200265 a 4500
001 - CONTROL NUMBER
control field vtls000060032
003 - CONTROL NUMBER IDENTIFIER
control field KUKTEM
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20251125093234.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 120522t2012 enka f 001 0 eng d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9781119975083
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 1119975085
039 #9 - LEVEL OF BIBLIOGRAPHIC CONTROL AND CODING DETAIL [OBSOLETE]
Level of rules in bibliographic description 201209271502
Level of effort used to assign nonsubject heading access points asmadi
-- 201205221530
-- irma
040 ## - CATALOGING SOURCE
Original cataloging agency UMP
090 ## - LOCALLY ASSIGNED LC-TYPE CALL NUMBER (OCLC); LOCAL CALL NUMBER (RLIN)
Classification number (OCLC) (R) ; Classification number, CALL (RLIN) (NR) QA76.76.C672 S45 2012
100 1# - MAIN ENTRY--PERSONAL NAME
Personal name Seidelin, Jacob
245 10 - TITLE STATEMENT
Title HTML5 games :
Remainder of title creating fun with HTML5, CSS3, and WebGL /
Statement of responsibility, etc. Jacob Seidelin
260 ## - PUBLICATION, DISTRIBUTION, ETC.
Place of publication, distribution, etc. Chichester, West Sussex, U.K. :
Name of publisher, distributor, etc. John Wiley & Sons,
Date of publication, distribution, etc. 2012
300 ## - PHYSICAL DESCRIPTION
Extent xv, 440 p. :
Other physical details ill. ;
Dimensions 24 cm.
500 ## - GENERAL NOTE
General note Includes index
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note Gaming on the web -- Taking the first steps -- Going mobile -- Building the game -- Delegating tasks to web workers -- Creating graphics with canvas -- Creating the game display -- Interacting with the game -- Animating game graphics -- Creating audio for games -- Creating 3D graphics with WebGL -- Local storage and caching -- Going online with WebSockets -- Resources
520 ## - SUMMARY, ETC.
Summary, etc. "The newest iteration of HTML, HTML5 can be used with JavaScript, CSS3, and WebGL to create beautiful, unique, engaging games that can be played on the web or mobile devices like the iPad or Android phones. Gone are the days where games were only possible with plugin technologies such as Flash and this cutting-edge book shows you how to utilize the latest open web technologies to create a game from scratch using Canvas, HTML5 Audio, WebGL, and WebSockets. You'll discover how to build a framework on which you will create your HTML5 game. Then each successive chapter covers a new aspect of the game, including user input, sound, multiplayer functionality, 2D and 3D graphics, and more."--Publisher's description
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Computer games
General subdivision Programming
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element HTML (Document markup language)
Holdings
Withdrawn status Lost status Damaged status Not for loan Home library Current library Date acquired Cost, normal purchase price Total checkouts Full call number Barcode Date last seen Copy number Cost, replacement price Price effective from Koha item type
  Not lost     UMPLIB PEKAN UMPLIB PEKAN 04/09/2019 122.63   QA76.76.C672 S45 2012 0000067154 04/09/2019 1 122.63 04/09/2019 Open Shelf

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