MARC details
| 000 -LEADER |
| fixed length control field |
01905ntm a2200277 a 4500 |
| 001 - CONTROL NUMBER |
| control field |
vtls000099212 |
| 003 - CONTROL NUMBER IDENTIFIER |
| control field |
KUKTEM |
| 005 - DATE AND TIME OF LATEST TRANSACTION |
| control field |
20251117113437.0 |
| 008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION |
| fixed length control field |
170419t2016 my a f am 000 0 eng d |
| 020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
| International Standard Book Number |
THE0007920(Local) |
| 039 #9 - LEVEL OF BIBLIOGRAPHIC CONTROL AND CODING DETAIL [OBSOLETE] |
| Level of rules in bibliographic description |
201906131054 |
| Level of effort used to assign nonsubject heading access points |
azli |
| -- |
201704191634 |
| -- |
saini |
| 040 ## - CATALOGING SOURCE |
| Original cataloging agency |
UMP |
| 090 ## - LOCALLY ASSIGNED LC-TYPE CALL NUMBER (OCLC); LOCAL CALL NUMBER (RLIN) |
| Classification number (OCLC) (R) ; Classification number, CALL (RLIN) (NR) |
FSKKP .A86 2016 r Bc. |
| 100 0# - MAIN ENTRY--PERSONAL NAME |
| Personal name |
Asmira Darman |
| 245 10 - TITLE STATEMENT |
| Title |
Air bowl game using accelerometer / |
| Statement of responsibility, etc. |
Asmira Darman |
| 260 ## - PUBLICATION, DISTRIBUTION, ETC. |
| Place of publication, distribution, etc. |
Kuantan, Pahang : |
| Name of publisher, distributor, etc. |
UMP, |
| Date of publication, distribution, etc. |
2016 |
| 300 ## - PHYSICAL DESCRIPTION |
| Extent |
xi, 46 p. : |
| Other physical details |
ill. (some col.) ; |
| Dimensions |
30 cm. + |
| Accompanying material |
1 CD-ROM |
| 500 ## - GENERAL NOTE |
| General note |
Faculty of Computer Systems and Software Engineering |
| 502 ## - DISSERTATION NOTE |
| Dissertation note |
Project paper (Bachelor of Computer Science (Graphics & Multimedia Technology) With Honours) -- Universiti Malaysia Pahang – 2016 |
| 504 ## - BIBLIOGRAPHY, ETC. NOTE |
| Bibliography, etc. note |
Bibliography : p. 39 |
| 520 3# - SUMMARY, ETC. |
| Summary, etc. |
Air Bowl game application is an educational learning platform for primary student in their early development of learning mathematic. This roll a ball based game is an interactive game application created to enhance student’s knowledge on solving basic mathematical problem. This game application is preferably develop to primary school students in a group age 7 to 9 years old. In this game application, the children also can learn as well as interact with the application itself. Traditionally, the children only focus in learning at school. Now, they can easily learn and do some mathematic exercises at home. Other than that, this game application also interactive because it allows the children to interact with it by applying touches gestures and built-in accelerometer sensors that consist in the smartphones. |
| 610 20 - SUBJECT ADDED ENTRY--CORPORATE NAME |
| Corporate name or jurisdiction name as entry element |
Faculty of Computer Systems and Software Engineering |
| General subdivision |
Dissertations |
| 650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
| Topical term or geographic name entry element |
Universities and Colleges |
| General subdivision |
Dissertations |
| 650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
| Topical term or geographic name entry element |
Theses |