Philosophy through video games [electronic resource] / Jon Cogburn and Mark Silcox
Material type:
TextPublication details: New York : Routledge, 2009Description: 1 online resourceISBN: - 9780203877869 (electronic bk.)
- 0203877861 (electronic bk.)
| Item type | Current library | Call number | Copy number | Status | Date due | Barcode | |
|---|---|---|---|---|---|---|---|
E-book
|
UMPLIB GAMBANG | GV1469.3 .C64 2009 (Browse shelf(Opens below)) | 1 | Not for loan | 0000056004 |
Title from PDF title page (viewed Oct. 1, 2009)
This edition published in the Taylor & Francis e-Library, 2009
Includes bibliographical references (p. [182]-190) and index
I, player : the puzzle of personal identity (MMORPGS and virtual communities) -- The game inside the mind, the mind inside the game (The Nintendo Wii gaming console) -- "Realistic blood and gore" : do violent games make violent gamers? (first-person shooters) -- Games and God's goodness (world-builder and tycoon games) -- The metaphysics of interactive art (puzzle and adventure games) -- Artificial and human intelligence (single-player RPGs) -- Epilogue: Video games and the meaning of life
Mode of access: Internet