Serious game for internal medical practice (3D game environment) / Tee Gian Ming
Material type:
TextPublication details: Kuantan, Pahang : UMP, 2013Description: xi, 55 p. : ill. ; 30 cm. + 1 CD-ROMISBN: - THE0001993(Local)
| Item type | Current library | Call number | Copy number | Status | Date due | Barcode | |
|---|---|---|---|---|---|---|---|
Final Year Report
|
UMPLIB GAMBANG | CD 7665 | QA76.9 .T44 2013 rs Bc. (Browse shelf(Opens below)) | 1 | Not for loan | 0000078974 | ||
Final Year Report
|
UMPLIB PEKAN | QA76.9 .T44 2013 rs Bc. (Browse shelf(Opens below)) | 1 | Not for loan | 0000078973 |
Project paper (Bachelor of Computer Science (Graphic & Multimedia Technology) -- Universiti Malaysia Pahang - 2013
Bibliography : p. 45
This project is to develop a Serious Game for Internal Medical Practice. The broad aims of medical school training are to lay the foundations for a medical career and to provide junior doctors with appropriate knowledge and skills. Somehow, medical students still lack of experience and not have enough opportunity to treat patients. Nowadays, the application of digital games for training medical students is on the rise. So-called ‘serious’ game form training tools that provide a challenging simulated environment, ideal for future training. The main goal of this project is to create an immersive virtual hospital environment and simulate the interaction between doctor (player) and hospital facilities. User will use keyboard and mouse to control the movement of doctor to walk around the environment and give treatment to particular patient. This hospital simulation will be contributed in the serious game with environment setting and character interaction.