Learning OpenGL ES for iOS : a hands-on guide to modern 3D graphics programming / Erik M. Buck
Material type:
TextPublication details: Upper Saddle River, NJ : Addison-Wesley, 2013Description: xii, 337 p. : ill. ; 23 cmISBN: - 9780321741837 (pbk. : alk. paper)
- 0321741838 (pbk. : alk. paper)
Contents:
Using modern mobile graphics hardware -- Making the hardware work for you -- Textures -- Shedding some light -- Changing your point of view -- Animation -- Loading and using models -- Special effects -- Optimization -- Terrain and picking -- Math cheat sheet -- Putting it all together
| Item type | Current library | Call number | Copy number | Status | Date due | Barcode | |
|---|---|---|---|---|---|---|---|
|
|
UMPLIB PEKAN | T385 .B83 2013 (Browse shelf(Opens below)) | 1 | Available | 0000081133 |
Includes index
Using modern mobile graphics hardware -- Making the hardware work for you -- Textures -- Shedding some light -- Changing your point of view -- Animation -- Loading and using models -- Special effects -- Optimization -- Terrain and picking -- Math cheat sheet -- Putting it all together