TY - BOOK AU - Eberly,David H. TI - 3D game engine architecture: engineering real-time applications with Wild Magic SN - 012229064X PY - 2005/// CY - Amsterdam, Boston PB - Morgan Kaufman Publishers KW - Computer games KW - Programming KW - Computer graphics KW - Three-dimensional display systems KW - Real-time programming N1 - Includes bibliographical references and index ER -