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  <titleInfo>
    <title>Games and simulations in online learning</title>
    <subTitle>research and development frameworks</subTitle>
  </titleInfo>
  <name type="personal">
    <namePart>Gibson, David</namePart>
  </name>
  <name type="personal">
    <namePart>Aldrich, Clark</namePart>
  </name>
  <name type="personal">
    <namePart>Prensky, Marc</namePart>
  </name>
  <typeOfResource>text</typeOfResource>
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  <originInfo>
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    <place>
      <placeTerm type="text">Hershey, PA</placeTerm>
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    <publisher>Information Science Pub.</publisher>
    <dateIssued>c2007</dateIssued>
    <dateIssued encoding="marc">2007</dateIssued>
    <issuance>monographic</issuance>
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  <language>
    <languageTerm authority="iso639-2b" type="code">eng</languageTerm>
  </language>
  <physicalDescription>
    <form authority="gmd">electronic resource</form>
    <extent>1 online resource (xv, 402 p.) : ill.</extent>
  </physicalDescription>
  <abstract>"This book examines the potential of games and simulations in online learning, and how the future could look as developers learn to use the emerging capabilities of the Semantic Web. It explores how the Semantic Web will impact education and how games and simulations can evolve to become robust teaching resources"--Provided by publisher</abstract>
  <targetAudience authority="marctarget">specialized</targetAudience>
  <note type="statement of responsibility">David Gibson, Clark Aldrich, Marc Prensky, [editors]</note>
  <note>Description based on print version record</note>
  <note>Includes bibliographical references and index</note>
  <note>Mode of access: Internet</note>
  <subject authority="lcsh">
    <topic>Education</topic>
    <topic>Simulation methods</topic>
  </subject>
  <subject authority="lcsh">
    <topic>Computer games</topic>
  </subject>
  <subject authority="lcsh">
    <topic>Computer-assisted instruction</topic>
  </subject>
  <identifier type="isbn">1599043068 (electronic bk.)</identifier>
  <identifier type="isbn">9781599043067 (electronic bk.)</identifier>
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