TY - BOOK AU - Eberly,David H. TI - 3D game engine design: a practical appxroach to real-time computer graphics SN - 0122290631 (hbk.) PY - 2007/// CY - San Francisco, CA, Oxford PB - Morgan Kaufmann, Elsevier Science [distributor] KW - Computer graphics KW - Computer games KW - Programming KW - Real-time data processing KW - Three-dimensional display systems N1 - Includes bibliographical references (p. 973-979) and index ER -