TY - BOOK AU - Hague,Jim Ver AU - Jackson,Chris TI - Flash 3D: animation, interactivity, and games SN - 0240808789 PY - 2006/// CY - Amsterdam PB - Elsevier/Focal Press KW - Flash (Computer file) KW - Computer animation KW - Three-dimensional display systems N1 - Ch. 1. Exploring 3D in Flash P.1. -- Ch. 2. Depth cues : creating the illusion of depth P.17. -- Ch. 3. Animating depth : tweening movement P.55. -- Ch. 4. Programming depth : interactive movement P.91. -- Ch. 5. Math primer : trigonometry 101 P.115. -- Ch. 6. Fundamentals of 3D space P.161. -- Ch. 7. Using a camera in 3D P.217. -- Ch. 8. Using virtual reality concepts P.277. -- Ch. 9. Drawing 3D objects P.307. -- Ch. 10. Integrating 3D graphics in Flash P.341. -- Ch. 11. Flash 3D applications : putting it all together P.357 ER -