TY - BOOK AU - Collins,Karen TI - From Pac-Man to pop music: interactive audio in games and new media T2 - Ashgate popular and folk music series SN - 9780754662112 (pbk. alk. paper) PY - 2008/// CY - Aldershot, Hampshidre, England, Burlington, VT PB - Ashgate KW - Video game music KW - History and criticism KW - Popular music N1 - Includes bibliographical references (p. [189]-202) and index; Industries and Synergies. The new MTV? Electronic arts and playing music / Holly Tessler ; Marketing music through computer games: the case of Poets of the Fall and Max Payne 2 / Antti-Ville Kärjä -- Ringtones and mobile phones. Could ringtones be more annoying? / Peter Drescher ; Indeterminate adaptive digital audio for games on mobiles / Agnès Guerraz and Jacques Lemordant -- Instruments and interactions. Theoretical approaches to composing dynamic music for video games / Jesper Kaae ; Realising groundbreaking adaptive music / Tim van Geelen ; The composition-instrument: emergence, improvisation, and interaction in games and new media / Norbert Herber -- Techniques and technologies. Dynamic range: subtlety and silence in video game sound / Rob Bridgett ; An introduction to granular synthesis in video games / Leonard Paul -- Audio and audience. Chip music: low-tech data music sharing / Anders Carlsson ; Left in the dark: playing computer games with the sound turned off / Kristine Jørgensen ; Music theory in music games / Peter Shultz UR - http://www.loc.gov/catdir/toc/ecip0726/2007033749.html ER -