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  <titleInfo>
    <title>Serious game for internal medical practice  (3D game environment)</title>
  </titleInfo>
  <name type="personal">
    <namePart>Tee, Gian Ming</namePart>
    <role>
      <roleTerm authority="marcrelator" type="text">creator</roleTerm>
    </role>
  </name>
  <typeOfResource>text</typeOfResource>
  <genre authority="marc">theses</genre>
  <originInfo>
    <place>
      <placeTerm type="code" authority="marccountry">my</placeTerm>
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    <place>
      <placeTerm type="text">Kuantan, Pahang</placeTerm>
    </place>
    <publisher>UMP</publisher>
    <dateIssued>2013</dateIssued>
    <issuance>monographic</issuance>
  </originInfo>
  <language>
    <languageTerm authority="iso639-2b" type="code">eng</languageTerm>
  </language>
  <physicalDescription>
    <form authority="marcform">print</form>
    <extent>xi, 55 p. : ill. ; 30 cm. + 1 CD-ROM</extent>
  </physicalDescription>
  <abstract>This project is to develop a Serious Game for Internal Medical Practice. The broad aims of medical school training are to lay the foundations for a medical career and to provide junior doctors with appropriate knowledge and skills. Somehow, medical students still lack of experience and not have enough opportunity to treat patients. Nowadays, the application of digital games for training medical students is on the rise. So-called ‘serious’ game form training tools that provide a challenging simulated environment, ideal for future training. The main goal of this project is to create an immersive virtual hospital environment and simulate the interaction between doctor (player) and hospital facilities. User will use keyboard and mouse to control the movement of doctor to walk around the environment and give treatment to particular patient. This hospital simulation will be contributed in the serious game with environment setting and character interaction.</abstract>
  <targetAudience authority="marctarget">specialized</targetAudience>
  <note type="statement of responsibility">Tee Gian Ming</note>
  <note>Project paper (Bachelor of  Computer Science (Graphic &amp; Multimedia Technology) -- Universiti Malaysia Pahang - 2013</note>
  <note>Bibliography : p. 45</note>
  <subject authority="lcsh">
    <topic>Computer-assisted instruction</topic>
  </subject>
  <subject authority="lcsh">
    <topic>Computer games</topic>
    <topic>Design</topic>
  </subject>
  <subject authority="lcsh">
    <topic>Computer-assisted instruction</topic>
    <topic>Design</topic>
  </subject>
  <identifier type="isbn">THE0001993(Local)</identifier>
  <recordInfo>
    <recordContentSource authority="marcorg">UMP</recordContentSource>
    <recordCreationDate encoding="marc">140129</recordCreationDate>
    <recordChangeDate encoding="iso8601">20251114204601.0</recordChangeDate>
    <recordIdentifier source="KUKTEM">vtls000076651</recordIdentifier>
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