00973nam a2200241 a 4500001001400000003000700014005001700021008004100038020003800079020003500117040000800152100001800160245011900178246012600297260005600423300005000479500001900529630002800548650002300576650002200599650002700621856008300648vtls000042154KUKTEM20251117150226.0090820t2009 ne a f 001 0 eng d a9780240810614 (pbk. : alk. paper) a0240810619 (pbk. : alk. paper) aUMP1 aGahan, Andrew10a3ds Max modeling for games :binsider's guide to game character, vehicle, and environment modeling /cAndrew Gahan3 a3ds Max modeling for games :binsider's guide to game character, vehicle, and environment modelingh[electronic resource] aAmsterdam ;aBoston :bFocal Press/Elsevier,cc2009 axiv, 322 p. :bcol. ill. ;c24 cm. +eDVD-ROM aIncludes index00a3ds max (Computer file) 0aComputer animation 0aComputer graphics 0aComputer gamesxDesign413Table of contents onlyuhttp://www.loc.gov/catdir/toc/ecip0819/2008024133.html