Millington, Ian

Game physics engine development : how to build a robust commercial-grade physics engine for your game / Ian Millington - 2nd ed. - Amsterdam : Morgan Kaufmann Pub., 2010 - xxix, 522 p. : ill. ; 24 cm.

Includes bibliographical references (p. 509) and index

9780123819765 (pbk. : alk. paper) 0123819768 (pbk. : alk. paper)


Computer games--Programming
Physics--Data processing