00723nam a2200205 a 4500001001400000003000700014005001700021008004100038020003800079020003500117040000800152100002000160245012500180250001200305260004500317300003500362504005900397650003200456650002900488vtls000056618KUKTEM20251125093054.0111206t2010 ne a f 001 0 eng d a9780123819765 (pbk. : alk. paper) a0123819768 (pbk. : alk. paper) aUMP1 aMillington, Ian10aGame physics engine development :bhow to build a robust commercial-grade physics engine for your game /cIan Millington a2nd ed. aAmsterdam :bMorgan Kaufmann Pub.,c2010 axxix, 522 p. :bill. ;c24 cm. aIncludes bibliographical references (p. 509) and index 0aComputer gamesxProgramming 0aPhysicsxData processing