TY - BOOK AU - Millington,Ian TI - Game physics engine development: how to build a robust commercial-grade physics engine for your game SN - 9780123819765 (pbk. : alk. paper) PY - 2010/// CY - Amsterdam PB - Morgan Kaufmann Pub. KW - Computer games KW - Programming KW - Physics KW - Data processing N1 - Includes bibliographical references (p. 509) and index ER -