TY - BOOK AU - Baillie-de Byl,Penny TI - Holistic game development with Unity: an all-in-one guide to implementing game mechanics, art, design, and programming SN - 9780240819334 (pbk.) PY - 2012/// CY - Amsterdam PB - Focal Press KW - Computer games KW - Programming N1 - Includes bibliographical references and index; Machine generated contents note: Chapter 1 : The Art of Programming -- Chapter 2 : The Basics -- Chapter 3 : Digital Space -- Chapter 4 : Virtual Realism (65 pages) -- Chapter 5 : Animation -- Chapter 6 : Game Rules and Mechanics -- Chapter 7 : Character Mechanics -- Chapter 8 : Player Mechanics -- Chapter 9 : Environmental Mechanics -- Appendix A : A Unity3D Development Environment Primer -- Appendix B : From Blender to Unity3D: a graphics pipeline -- Appendix C : From Photoshop to Unity3D: a graphics pipeline ER -