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  <titleInfo>
    <title>100 principles of game design</title>
  </titleInfo>
  <titleInfo type="alternative">
    <title>One hundred principles of game design</title>
  </titleInfo>
  <name type="personal">
    <namePart>Despain, Wendy</namePart>
  </name>
  <name type="personal">
    <namePart>Acosta, Keyvan</namePart>
  </name>
  <typeOfResource>text</typeOfResource>
  <originInfo>
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    <place>
      <placeTerm type="text">Berkeley, Calif</placeTerm>
    </place>
    <publisher>New Riders</publisher>
    <dateIssued>c2013</dateIssued>
    <dateIssued encoding="marc">2013</dateIssued>
    <issuance>monographic</issuance>
  </originInfo>
  <language>
    <languageTerm authority="iso639-2b" type="code">eng</languageTerm>
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  <physicalDescription>
    <form authority="marcform">print</form>
    <extent>223 p. : ill. (chiefly col.) ; 26 cm.</extent>
  </physicalDescription>
  <targetAudience authority="marctarget">specialized</targetAudience>
  <note type="statement of responsibility">Wendy Despain, editor ; Keyvan Acosta ... [et al.]</note>
  <note>Includes index</note>
  <subject authority="lcsh">
    <topic>Computer games</topic>
    <topic>Design</topic>
  </subject>
  <subject authority="lcsh">
    <topic>Computer games</topic>
    <topic>Programming</topic>
  </subject>
  <identifier type="isbn">9780321902498 (pbk.)</identifier>
  <identifier type="isbn">0321902491 (pbk.)</identifier>
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    <recordChangeDate encoding="iso8601">20251125093547.0</recordChangeDate>
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