Buck, Erik M.

Learning OpenGL ES for iOS : a hands-on guide to modern 3D graphics programming / Erik M. Buck - Upper Saddle River, NJ : Addison-Wesley, 2013 - xii, 337 p. : ill. ; 23 cm.

Includes index

Using modern mobile graphics hardware -- Making the hardware work for you -- Textures -- Shedding some light -- Changing your point of view -- Animation -- Loading and using models -- Special effects -- Optimization -- Terrain and picking -- Math cheat sheet -- Putting it all together

9780321741837 (pbk. : alk. paper) 0321741838 (pbk. : alk. paper)


OpenGL


Computer graphics--Computer programs
Three-dimensional display systems
iPhone (Smartphone)--Programming
iPad (Computer)--Programming
Mobile computing