TY - BOOK AU - Bogost,Ian TI - Persuasive games: the expressive power of videogames SN - 9780262514880 (pbk.) PY - 2007/// CY - Cambridge, MA PB - MIT Press KW - Video games KW - Social aspects KW - Persuasion (Rhetoric) N1 - Includes bibliographical references (p. [341]-436) and index; Procedural rhetoric -- Political processes -- Ideological frames -- Digital democracy -- Advertising logic -- Licensing and product placement -- Advergames -- Procedural literacy -- Values and aspirations -- Exercise -- Purposes of persuasion ER -