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Making things move : DIY mechanisms for inventors, hobbyists, and artists / Dustyn Roberts

By: Material type: TextTextPublication details: New York : McGraw-Hill, 2011Description: 350 p. : ill.; 24 cmISBN:
  • 9780071741675
  • 0071741674
Subject(s):
Contents:
Machine generated contents note: 1 Introduction to Mechanisms and Machines -- 2 Materials and Where to Find Them -- 3 Screwed or Glued? On Fastening and Joining Parts -- 4 Forces, Friction and Torque (Oh My) -- 5 Mechanical and Electrical Power, Work, and Energy -- 6 Eeny, Meeny, Miny, Motor? - Creating and Controlling Motion -- 7 The Guts: Bearings, Bushings, Couplers, and Gears -- 8 Combining Simple Machines for Fun and Work -- 9 Making Things and Getting Them Made -- 10 Projects -- Appendix
Summary: "In Making Things Move: DIY Mechanisms for Inventors, Hobbyists, and Artists you'll learn how to successfully build moving mechanisms through non-technical explanations, examples, and do-it-yourself projects--from kinetic art installations to creative toys to energy-harvesting devices. Photographs, illustrations, screen shots, and images of 3D models are included for each project"-- Provided by publisher
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Holdings
Item type Current library Call number Copy number Status Date due Barcode
Open Shelf Open Shelf UMPLIB PEKAN TJ147 .R63 2011 (Browse shelf(Opens below)) 1 Available 0000062759

Includes bibliographical references and index

Machine generated contents note: 1 Introduction to Mechanisms and Machines -- 2 Materials and Where to Find Them -- 3 Screwed or Glued? On Fastening and Joining Parts -- 4 Forces, Friction and Torque (Oh My) -- 5 Mechanical and Electrical Power, Work, and Energy -- 6 Eeny, Meeny, Miny, Motor? - Creating and Controlling Motion -- 7 The Guts: Bearings, Bushings, Couplers, and Gears -- 8 Combining Simple Machines for Fun and Work -- 9 Making Things and Getting Them Made -- 10 Projects -- Appendix

"In Making Things Move: DIY Mechanisms for Inventors, Hobbyists, and Artists you'll learn how to successfully build moving mechanisms through non-technical explanations, examples, and do-it-yourself projects--from kinetic art installations to creative toys to energy-harvesting devices. Photographs, illustrations, screen shots, and images of 3D models are included for each project"-- Provided by publisher

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