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020 _a9780071636902 (electronic bk.)
020 _a0071636900 (electronic bk.)
039 9 _a201107131700
_bVLOAD
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_wimport 2.mrk
_x498
040 _aUMP
090 _aHD30.26 .S33 2009
100 1 _aScannell, Edward E.
245 1 4 _aThe big book of brain building games
_h[electronic resource] :
_bfun activities to stimulate the brain--for better group learning, communication, and understanding /
_cEdward Scannell & Carol Burnett
260 _aNew York :
_bMcGraw-Hill,
_cc2010
300 _a1 online resource (viii, 230 p.) :
_bill.
500 _aDescription based on print version record
504 _aIncludes bibliographical references
505 0 _aThe use of games in the world of meetings -- Brain "very basics" : what does it look like? -- Brain myths: separating fact from fiction -- May I have your attention, please!: games to make the move from attention to memory -- Where did I put my car keys?: games to help your brain trap and store information -- Adult learning: games to help your brain adapt to changing situations -- He said-she said: games to explore gender differences in learning -- Full brain fitness: games to enhance and enrich brain function
538 _aMode of access : Internet
650 0 _aManagement games
650 0 _aSmall groups
650 0 _aGroup relations training
650 0 _aCognition
_vProblems, exercises, etc.
650 0 _aIntellect
_vProblems, exercises, etc.
700 1 _aBurnett, Carol
856 4 0 _3NetLibrary
_uhttp://www.netlibrary.com.libraryumpsa.idm.oclc.org/urlapi.asp?action=summary&v=1&bookid=291583
999 _z634293014559499162
_c16347
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999 _aVIRTUA40
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