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020 _a1599043068 (electronic bk.)
020 _a9781599043067 (electronic bk.)
039 9 _a201107140007
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040 _aUMP
090 _aLB1029.S53 G36 2007
245 0 0 _aGames and simulations in online learning
_h[electronic resource] :
_bresearch and development frameworks /
_cDavid Gibson, Clark Aldrich, Marc Prensky, [editors]
260 _aHershey, PA :
_bInformation Science Pub.,
_cc2007
300 _a1 online resource (xv, 402 p.) :
_bill.
500 _aDescription based on print version record
504 _aIncludes bibliographical references and index
520 _a"This book examines the potential of games and simulations in online learning, and how the future could look as developers learn to use the emerging capabilities of the Semantic Web. It explores how the Semantic Web will impact education and how games and simulations can evolve to become robust teaching resources"--Provided by publisher
538 _aMode of access: Internet
650 0 _aEducation
_xSimulation methods
650 0 _aComputer games
650 0 _aComputer-assisted instruction
700 1 _aGibson, David
700 1 _aAldrich, Clark
700 1 _aPrensky, Marc
856 4 0 _3NetLibrary
_uhttp://www.netlibrary.com.libraryumpsa.idm.oclc.org/urlapi.asp?action=summary&v=1&bookid=164218
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