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006 m d
007 cr cnu---unuuu
008 110110s2009 paua ob 001 0 eng d
020 _a9781605663234 (electronic bk.)
020 _a1605663239 (electronic bk.)
020 _a9781605663227
020 _a9781605663234
039 9 _a201107140014
_bVLOAD
_c201107061204
_dida
_y201101101101
_zida
_wimport 1.mrk
_x567
040 _aUMP
090 _aLB1029.S5 D54 2009
245 0 0 _aDigital simulations for improving education
_h[electronic resource] :
_blearning through artificial teaching environments /
_c[edited by] David Gibson, Youngkyun Baek
260 _aHershey, PA :
_bInformation Science Reference,
_cc2009
300 _a1 online resource (xxv, 514 p.) :
_bill.
500 _a"Premier reference source"--Cover
500 _aDescription based on print version record
504 _aIncludes bibliographical references (p. 462-501) and index
520 _a"This book is for anyone who is looking into games and simulations with an eye to their potential for improving teaching and learning"--Provided by publisher
538 _aMode of access: Internet
650 0 _aSimulated environment (Teaching method)
650 0 _aSimulation games in education
650 0 _aComputer games
700 1 _aGibson, David
700 1 _aBaek, Youngkyun
856 4 0 _3NetLibrary
_uhttp://www.netlibrary.com.libraryumpsa.idm.oclc.org/urlapi.asp?action=summary&v=1&bookid=253928
_zclick here to access
999 _z634293014559499162
_c16996
_d17002
999 _aVIRTUA
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