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| 020 | _a9780203887660 (electronic bk.) | ||
| 020 | _a0203887662 (electronic bk.) | ||
| 020 | _z041596282X (hbk.) | ||
| 020 | _z0415962838 (pbk.) | ||
| 020 | _z9780415962827 (hbk.) | ||
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_aUMP _cUMP |
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| 090 | _aGV1469.3 .V53 2009 | ||
| 245 | 0 | 4 |
_aThe video game theory reader 2 _h[electronic resource] / _cedited by Bernard Perron and Mark J.P. Wolf |
| 246 | 3 | _aVideo game theory reader two | |
| 260 |
_aNew York : _bRoutledge, _c2009 |
||
| 300 |
_a1 online resource (xxii, 430 p.) : _bill. |
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| 500 | _aDescription based on print version record | ||
| 504 | _aIncludes bibliographical references (p. [389]-400) and index | ||
| 538 | _aMode of access : Internet | ||
| 650 | 0 | _aVideo games | |
| 700 | 1 | _aPerron, Bernard | |
| 700 | 1 | _aWolf, Mark J. P. | |
| 856 | 4 | 0 |
_3NetLibrary _uhttp://www.netlibrary.com.libraryumpsa.idm.oclc.org/urlapi.asp?action=summary&v=1&bookid=253714 |
| 942 |
_2lcc _cEBOOK |
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