| 000 | 01902nam a2200265 a 4500 | ||
|---|---|---|---|
| 001 | vtls000077144 | ||
| 003 | KUKTEM | ||
| 005 | 20251114204436.0 | ||
| 008 | 140402t2013 my a f m 000 0 eng d | ||
| 020 | _aTHE0001975(Local) | ||
| 039 | 9 |
_a201905131550 _byusri _y201404020917 _zFida |
|
| 040 | _aUMP | ||
| 090 | _aQA76.9 .L44 2013 rs Bc. | ||
| 100 | 1 | _aLee, Sim Siew | |
| 245 | 1 | 0 |
_aPatient's chatting mechanism serious game for internal medicine practice / _cLee Sim Siew |
| 260 |
_aKuantan, Pahang : _bUMP, _c2013 |
||
| 300 |
_ax, 29 p. : _bill. ; _c30 cm. + _e1 CD-ROM |
||
| 502 | _aProject paper (Bachelor of Computer Science (Graphic & Multimedia Technology) -- Universiti Malaysia Pahang - 2013 | ||
| 504 | _aBibliography : p. 25-27 | ||
| 520 | 3 | _aThis subject deals with an invention towards developing an Artificial Intelligent chatbot for an online serious game in the domain of medical and treatment. It leads to a creation of artificial intelligence chat-box which can communicate with user in human natural language. This robot is formulated to behave as a human patient. The artificial intelligent chatbot, Ill. Bot is being designed as a web-based language processor to analyze our human natural language by using fuzzy logic methods through web scripting. The trick of artificial intelligence is to locate the user input from the existing history or memory and match the response to related input through the use of search and match mechanism. Alongside the development of chatbot, an approaches, One-Match and All-Match Categories - algorithms and techniques had been used to enhance the process of keywords/pattern matching for chatbot. | |
| 650 | 0 | _aComputer-assisted instruction | |
| 650 | 0 |
_aComputer games _xDesign |
|
| 650 | 0 |
_aComputer-assisted instruction _xDesign |
|
| 999 |
_aVIRTUA40 _c2104 _d2110 |
||
| 999 | _aVTLSSORT0080*0200*0400*0900*1000*2450*2600*3000*5020*5040*5200*6500*6501*6502*9992 | ||