| 000 | 00921nam a2200253 a 4500 | ||
|---|---|---|---|
| 001 | vtls000014898 | ||
| 003 | KUKTEM | ||
| 005 | 20251117144136.0 | ||
| 008 | 060803t2003 maua f 000 0 eng d | ||
| 020 | _a1584503440 | ||
| 039 | 9 |
_a201107131833 _bVLOAD _c201107121635 _dFida _c201003191712 _dida _c200908141225 _dVLOAD _y200608031533 _zkam |
|
| 040 | _aUMP | ||
| 090 | _aQA76.76.C672 S39 2003 | ||
| 100 | 1 | _aSchwab, Brian | |
| 245 | 1 | 0 |
_aAI game engine programming / _cBrian Schwab |
| 246 | 3 |
_aAI game engine programming _h[computer file] |
|
| 260 |
_aHingham, MA : _bCharles River Media, _c2004 |
||
| 300 |
_a594 p. : _bill. ; _c23 cm. + _e1 computer disc |
||
| 650 | 0 |
_aComputer games _xProgramming |
|
| 650 | 0 | _aArtificial intelligence | |
| 856 | 4 | 2 | _ahttp://www.loc.gov/catdir/toc/ecip0420/2004016330.html |
| 999 |
_aVIRTUA40 _c30214 _d30220 |
||
| 999 | _aVTLSSORT0080*0200*0400*0900*1000*2450*2460*2600*3000*6500*6501*8560*9991 | ||
| 942 | 0 | 0 | _01 |