| 000 | 00794nam a2200217 a 4500 | ||
|---|---|---|---|
| 001 | vtls000015415 | ||
| 003 | KUKTEM | ||
| 005 | 20251117144139.0 | ||
| 008 | 060824t mau e 001 0 eng d | ||
| 020 | _a1568812086 | ||
| 039 | 9 |
_a201107131838 _bVLOAD _c201003191715 _dida _c200908141231 _dVLOAD _c200908141203 _dVLOAD _y200608240854 _zdilla |
|
| 040 | _aUMP | ||
| 090 | _aQA76.76 .C672 F86 2004 | ||
| 100 | 1 | _aFunge, John David | |
| 245 | 1 | 0 |
_aArtificial intelligence for computer games : _ban introduction / _cJohn David Funge |
| 260 |
_aWellesley, Massachusetts : _bA K Peters, _c2004 |
||
| 300 |
_a146 p. : _bill. ; _c24 cm. |
||
| 650 | 0 |
_aComputer games _xProgramming |
|
| 650 | 0 | _aArtificial intelligence | |
| 999 |
_aVIRTUA40 _c30323 _d30329 |
||
| 999 | _aVTLSSORT0080*0200*0400*0900*1000*2450*2600*3000*6500*6501*9991 | ||