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040 _aUMP
090 _aQA76.76.C672 H39 2005
100 1 _aHawkins, Brian
_q(Brian M.)
245 1 0 _aReal-time cinematography for games /
_cBrian Hawkins
260 _aHingham, Mass. :
_bCharles River Media,
_cc2005
300 _axxiv, 326 p. :
_bill. (some col.) ;
_c24 cm.
440 0 _aCharles River Media Game development series
504 _aIncludes bibliographical references
650 0 _aComputer games
_xProgramming
650 0 _aComputer games
_xDesign
650 0 _aCinematography
856 4 2 _uhttp://www.loc.gov/catdir/toc/ecip053/2004025334.html
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