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| 001 | vtls000022648 | ||
| 003 | KUKTEM | ||
| 005 | 20251117144431.0 | ||
| 008 | 071126s2006 cau f 001 0 eng|d | ||
| 020 | _a9780123694713 | ||
| 020 | _a012369471X | ||
| 039 | 9 |
_a201107131941 _bVLOAD _c200908141352 _dVLOAD _c200908141324 _dVLOAD _c200908131724 _dVLOAD _y200711261419 _zfara |
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| 040 | _aUMP | ||
| 090 | _aQA76.76.C672 M54 2006 | ||
| 100 | 1 | _aMillington, Ian | |
| 245 | 1 | 0 |
_aGame physics engine development / _cIan Millington |
| 246 | 3 |
_aGame physics engine development _h[electronic resources] |
|
| 260 |
_aSan Francisco, CA : _bMorgan Kaufmann Publishers, _c2006 |
||
| 300 |
_axxi, 456 p. : _bill. ; _c24 cm. + _e1 computer disc |
||
| 650 | 0 |
_aComputer games _xProgramming |
|
| 650 | 0 |
_aPhysics _xData processing |
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| 999 |
_aVIRTUA40 _c36248 _d36254 |
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