| 000 | 01248nam a2200289 a 4500 | ||
|---|---|---|---|
| 001 | vtls000022882 | ||
| 003 | KUKTEM | ||
| 005 | 20251117144433.0 | ||
| 008 | 071210t2007 mau f 001 0 eng|d | ||
| 020 | _a1584504986 | ||
| 020 | _a9781584504986 | ||
| 039 | 9 |
_a201107131942 _bVLOAD _c200908141354 _dVLOAD _c200908141326 _dVLOAD _c200908131726 _dVLOAD _y200712101218 _zfarina |
|
| 040 | _aUMP | ||
| 090 | _aQA76.76.C672 G73 2007 | ||
| 100 | 1 | _aGranberg, Carl | |
| 245 | 1 | 0 |
_aProgramming an RTS game with Direct3D / _cCarl Granberg |
| 246 | 3 |
_aProgramming an RTS game with Direct3D _h[electronic resource] |
|
| 260 |
_aBoston, Mass. : _bCharles River Media, _cc2007 |
||
| 300 |
_axxi, 490 p. : _bill. ; _c24 cm. + _e1 computer disc |
||
| 440 | 0 | _aGame development series | |
| 504 | _aIncludes bibliographical references and index | ||
| 538 | _aSystems requirements: Windows XP; DirectX 9.0; Graphics card that supports vertexshader and pixelshader version 2.0; 1200 MHz processor; 512 MB RAM | ||
| 650 | 0 | _aDirect3D | |
| 650 | 0 |
_aComputer games _xProgramming |
|
| 856 | 4 | 2 | _uhttp://www.loc.gov/catdir/toc/ecip0619/2006027366.html |
| 999 |
_aVIRTUA40 _c36313 _d36319 |
||
| 999 | _aVTLSSORT0080*0200*0201*0400*0900*1000*2450*2460*2600*3000*4400*5040*5380*6500*6501*8560*9991 | ||