| 000 | 01342nam a2200277 a 4500 | ||
|---|---|---|---|
| 001 | vtls000063402 | ||
| 003 | KUKTEM | ||
| 005 | 20251117144523.0 | ||
| 008 | 120731t2011 paua f b 001 0 eng d | ||
| 020 | _a9781609601959 | ||
| 039 | 9 |
_a201411171119 _bazhar _c201302221632 _djamie _y201207311137 _zsafura |
|
| 040 | _aUMP | ||
| 090 | _aLB1029.G3 G36 2011 f | ||
| 245 | 0 | 0 |
_aGaming and simulations : _bconcepts, methodologies, tools and applications / _cInformation Resources Management Association, editor |
| 260 |
_aHershey, PA : _bInformation Science Reference, _cc2011 |
||
| 300 |
_a3 v. : _bill. ; _c29 cm. |
||
| 504 | _aIncludes bibliographical references and index | ||
| 520 | _a"This book set unites fundamental research on the history, current directions, and implications of gaming at individual and organizational levels, exploring all facets of game design and application and describing how this emerging discipline informs and is informed by society and culture" | ||
| 650 | 0 | _aEducational games | |
| 650 | 0 | _aSimulation games in education | |
| 650 | 0 | _aCognitive learning | |
| 650 | 0 | _aLearning, Psychology of | |
| 650 | 0 |
_aLearning _xSocial aspects |
|
| 710 | 2 | _aInformation Resources Management Association | |
| 999 |
_aVIRTUA40 _c37976 _d37982 |
||
| 999 | _aVTLSSORT0080*0200*0400*0900*2450*2600*3000*5040*5200*6500*6501*6502*6503*6504*7100*9992 | ||