| 000 | 00895nam a2200241 a 4500 | ||
|---|---|---|---|
| 001 | vtls000037151 | ||
| 003 | KUKTEM | ||
| 005 | 20251117145359.0 | ||
| 008 | 090602t2008 maua f b 001 0 eng d | ||
| 020 | _a9780123694966 (pbk. : alk. paper) | ||
| 020 | _a0123694965 (pbk. : alk. paper) | ||
| 039 | 9 |
_a201107132132 _bVLOAD _c200912221229 _dfauzi _c200908141622 _dVLOAD _c200908141556 _dVLOAD _y200906021133 _zshah |
|
| 040 | _aUMP | ||
| 090 | _aQA76.76.C672 S34 2008 | ||
| 100 | 1 | _aSchell, Jesse | |
| 245 | 1 | 4 |
_aThe art of game design : _ba book of lenses / _cby Jesse Schell |
| 260 |
_aBoston : _bElsevier/Morgan Kaufmann, _cc2008 |
||
| 300 |
_axxx, 489 p. : _bill. ; _c24 cm. |
||
| 504 | _aIncludes bibliographical references (p. 477-479) and index | ||
| 650 | 0 |
_aComputer games _xDesign |
|
| 999 |
_aVIRTUA40 _c45043 _d45049 |
||
| 999 | _aVTLSSORT0080*0200*0201*0400*0900*1000*2450*2600*3000*5040*6500*9991 | ||
| 942 | 0 | 0 | _01 |