| 000 | 00894nam a2200241 a 4500 | ||
|---|---|---|---|
| 001 | vtls000032870 | ||
| 003 | KUKTEM | ||
| 005 | 20251117145401.0 | ||
| 008 | 081127t2005 maua f b 001 0 eng d | ||
| 020 | _a1592008488 | ||
| 039 | 9 |
_a201107132130 _bVLOAD _c200908141619 _dVLOAD _c200908141553 _dVLOAD _c200908132106 _dVLOAD _y200811271011 _znadia |
|
| 040 | _aUMP | ||
| 090 | _aQA76.76.C672 F59 2005 | ||
| 100 | 1 | _aFlynt, John P. | |
| 245 | 1 | 0 |
_aSimulation and event modeling for game developers / _cJohn P. Flynt, Ben Vinson |
| 260 |
_aBoston, MA : _bThomson Course Technology, _cc2005 |
||
| 300 |
_axx, 542 p. : _bill. ; _c24 cm. |
||
| 504 | _aIncludes bibliographical references and index | ||
| 650 | 0 |
_aComputer games _xDesign |
|
| 650 | 0 |
_aComputer games _xProgramming |
|
| 700 | 1 | _aVinson, Ben | |
| 999 |
_aVIRTUA40 _c45106 _d45112 |
||
| 999 | _aVTLSSORT0080*0200*0400*0900*1000*2450*2600*3000*5040*6500*6501*7000*9991 | ||