000 01964nam a2200265 a 4500
001 vtls000076651
003 KUKTEM
005 20251114204601.0
008 140129t2013 my a f m 000 0 eng d
020 _aTHE0001993(Local)
039 9 _a201905131557
_byusri
_y201401291448
_zFida
040 _aUMP
090 _aQA76.9 .T44 2013 rs Bc.
100 1 _aTee, Gian Ming
245 1 0 _aSerious game for internal medical practice (3D game environment) /
_cTee Gian Ming
260 _aKuantan, Pahang :
_bUMP,
_c2013
300 _axi, 55 p. :
_bill. ;
_c30 cm. +
_e1 CD-ROM
502 _aProject paper (Bachelor of Computer Science (Graphic & Multimedia Technology) -- Universiti Malaysia Pahang - 2013
504 _aBibliography : p. 45
520 3 _aThis project is to develop a Serious Game for Internal Medical Practice. The broad aims of medical school training are to lay the foundations for a medical career and to provide junior doctors with appropriate knowledge and skills. Somehow, medical students still lack of experience and not have enough opportunity to treat patients. Nowadays, the application of digital games for training medical students is on the rise. So-called ‘serious’ game form training tools that provide a challenging simulated environment, ideal for future training. The main goal of this project is to create an immersive virtual hospital environment and simulate the interaction between doctor (player) and hospital facilities. User will use keyboard and mouse to control the movement of doctor to walk around the environment and give treatment to particular patient. This hospital simulation will be contributed in the serious game with environment setting and character interaction.
650 0 _aComputer-assisted instruction
650 0 _aComputer games
_xDesign
650 0 _aComputer-assisted instruction
_xDesign
999 _aVIRTUA40
_c4544
_d4550
999 _aVTLSSORT0080*0200*0400*0900*1000*2450*2600*3000*5020*5040*5200*6500*6501*6502*9992