000 02415nam a2200265 a 4500
001 vtls000077243
003 KUKTEM
005 20251114204601.0
008 140407t2013 my a f m 000 0 eng d
020 _aTHE0001867(Local)
039 9 _a201905131453
_byusri
_c201407011254
_dsafura
_y201404071159
_zFida
040 _aUMP
090 _aQA76.76 .D47 T36 2013 rs Bc.
100 1 _aTan, Kang En
245 1 0 _aInteractive mathematics game using kinect /
_cTan Kang En
260 _aKuantan, Pahang :
_bUMP,
_c2013
300 _ax, 43 p. :
_bill. (some col.) ;
_c30 cm. +
_e1 CD-ROM
502 _aProject paper (Bachelor of Computer Science (Computer System And Networking) -- Universiti Malaysia Pahang - 2013
504 _aBibliography : p.31-32
520 3 _aThis document discusses about Interactive Mathematics Game using Kinect. For kindergarten student they may feel boring during their class, so this project is to target them to gain more interest in their study mainly in mathematics subjects. This gesture based mathematics games proposed will have two part, user interface and Kinect gesture. The user interface was created as interesting as possible to attract the kindergarten student’s attentions. The Kinect gesture detects the skeleton movement of the user and process the data to the applications. To develop this system, gesture recognition devices have to be use. There are four gesture recognition devices that available in the market nowadays. After making several analyses on the findings, finally, Kinect was chosen because it has a better gesture recognition ability as compare to others. After the findings, the designing of the system takes place and a Software Development Life Cycle (SDLC) phase was implemented to design and build this system on times and more systematics. So the purpose of this interaction games is to ensure teaching of the kindergarten students to be fun and enjoyable besides learning what they are needed to. This really helps in the study of the kindergarten students. This project is target for the kindergarten students to implant the joyful of studying through interaction games for them.
650 0 _aVideo games
_xEquipment and supplies
650 0 _aComputer input-output equipment
_xProgramming
650 0 _aApplication software
_xDevelopment
999 _aVIRTUA40
_c4572
_d4578
999 _aVTLSSORT0080*0200*0400*0900*1000*2450*2600*3000*5020*5040*5200*6500*6501*6502*9992