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005 20251117145602.0
008 090828t2007 njua f b 001 0 eng d
020 _a9780131687479 (alk. paper)
020 _a0131687476 (alk. paper)
039 9 _a201107132247
_bVLOAD
_c201010191018
_dfauzi
_y200908281536
_zsafura
040 _aUMP
090 _aQA76.76.C672 A32 2007
100 1 _aAdams, Ernest
245 1 0 _aFundamentals of game design /
_cErnest Adams, Andrew Rollings
260 _aUpper Saddle River, N.J. :
_bPearson Prentice Hall,
_cc2007
300 _a1 v. (various pagings) :
_bill. ;
_c24 cm.
490 1 _aGame design and development series
504 _aIncludes bibliographical references and index
650 0 _aComputer games
_xDesign
650 0 _aComputer games
_xProgramming
650 0 _aVideo games
_xDesign
700 1 _aRollings, Andrew
830 0 _aGame design and development
856 4 1 _3Table of contents only
_uhttp://www.loc.gov/catdir/toc/ecip0617/2006023805.html
999 _aVIRTUA40
_c49304
_d49310
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942 0 0 _01