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001 vtls000037612
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008 090610t2008 maua f 001 0 eng d
020 _a9781584505167
020 _a1584505168
039 9 _a201107132259
_bVLOAD
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_zsaini
040 _aUMP
090 _aQA76.76 .C672 S44 2008
100 1 _aSherrod, Allen.
245 1 0 _aGame graphics programming /
_cAllen Sherrod
246 3 _aGame graphics programming/
_h[electronic resource]
260 _aBoston, MA :
_bCourse Technology/Charles River Media/Cengage Learning,
_cc2008
300 _axxiii, 645 p. :
_bill. ;
_c25 cm. +
_eone computer disc.
490 1 _aCourse Technology
500 _aAccompanying CD-ROM features all the C++ source code and pseudo-code examples used throughout the book
500 _aIncludes index
538 _aSystem requirements: personal computer with either Windows or Mac operational system
650 0 _aComputer games
_xProgramming
710 2 _aCengage Learning (Firm)
710 2 _aCourse Technology, Inc
830 0 _aCourse Technology PTR game development series
999 _aVIRTUA40
_c50347
_d50353
999 _aVTLSSORT0080*0200*0201*0400*0900*1000*2450*2460*2600*3000*4900*5000*5001*5380*6500*7100*7101*8300*9991