| 000 | 01338nam a2200313 a 4500 | ||
|---|---|---|---|
| 001 | vtls000037612 | ||
| 003 | KUKTEM | ||
| 005 | 20251117150041.0 | ||
| 008 | 090610t2008 maua f 001 0 eng d | ||
| 020 | _a9781584505167 | ||
| 020 | _a1584505168 | ||
| 039 | 9 |
_a201107132259 _bVLOAD _c200911161000 _djamee _c200908141627 _dVLOAD _c200908141601 _dVLOAD _y200906101517 _zsaini |
|
| 040 | _aUMP | ||
| 090 | _aQA76.76 .C672 S44 2008 | ||
| 100 | 1 | _aSherrod, Allen. | |
| 245 | 1 | 0 |
_aGame graphics programming / _cAllen Sherrod |
| 246 | 3 |
_aGame graphics programming/ _h[electronic resource] |
|
| 260 |
_aBoston, MA : _bCourse Technology/Charles River Media/Cengage Learning, _cc2008 |
||
| 300 |
_axxiii, 645 p. : _bill. ; _c25 cm. + _eone computer disc. |
||
| 490 | 1 | _aCourse Technology | |
| 500 | _aAccompanying CD-ROM features all the C++ source code and pseudo-code examples used throughout the book | ||
| 500 | _aIncludes index | ||
| 538 | _aSystem requirements: personal computer with either Windows or Mac operational system | ||
| 650 | 0 |
_aComputer games _xProgramming |
|
| 710 | 2 | _aCengage Learning (Firm) | |
| 710 | 2 | _aCourse Technology, Inc | |
| 830 | 0 | _aCourse Technology PTR game development series | |
| 999 |
_aVIRTUA40 _c50347 _d50353 |
||
| 999 | _aVTLSSORT0080*0200*0201*0400*0900*1000*2450*2460*2600*3000*4900*5000*5001*5380*6500*7100*7101*8300*9991 | ||