000 01233nam a2200289 a 4500
001 vtls000042154
003 KUKTEM
005 20251117150226.0
008 090820t2009 ne a f 001 0 eng d
020 _a9780240810614 (pbk. : alk. paper)
020 _a0240810619 (pbk. : alk. paper)
039 9 _a201107132348
_bVLOAD
_c201009211425
_dfauzi
_y200908201614
_znadia
040 _aUMP
090 _aTR897.7 .G36 2009
100 1 _aGahan, Andrew
245 1 0 _a3ds Max modeling for games :
_binsider's guide to game character, vehicle, and environment modeling /
_cAndrew Gahan
246 3 _a3ds Max modeling for games :
_binsider's guide to game character, vehicle, and environment modeling
_h[electronic resource]
260 _aAmsterdam ;
_aBoston :
_bFocal Press/Elsevier,
_cc2009
300 _axiv, 322 p. :
_bcol. ill. ;
_c24 cm. +
_eDVD-ROM
500 _aIncludes index
630 0 0 _a3ds max (Computer file)
650 0 _aComputer animation
650 0 _aComputer graphics
650 0 _aComputer games
_xDesign
856 4 1 _3Table of contents only
_uhttp://www.loc.gov/catdir/toc/ecip0819/2008024133.html
999 _aVIRTUA40
_c54014
_d54020
999 _aVTLSSORT0080*0200*0201*0400*0900*1000*2450*2460*2600*3000*5000*6300*6500*6501*6502*8560*9991