| 000 | 01233nam a2200289 a 4500 | ||
|---|---|---|---|
| 001 | vtls000042154 | ||
| 003 | KUKTEM | ||
| 005 | 20251117150226.0 | ||
| 008 | 090820t2009 ne a f 001 0 eng d | ||
| 020 | _a9780240810614 (pbk. : alk. paper) | ||
| 020 | _a0240810619 (pbk. : alk. paper) | ||
| 039 | 9 |
_a201107132348 _bVLOAD _c201009211425 _dfauzi _y200908201614 _znadia |
|
| 040 | _aUMP | ||
| 090 | _aTR897.7 .G36 2009 | ||
| 100 | 1 | _aGahan, Andrew | |
| 245 | 1 | 0 |
_a3ds Max modeling for games : _binsider's guide to game character, vehicle, and environment modeling / _cAndrew Gahan |
| 246 | 3 |
_a3ds Max modeling for games : _binsider's guide to game character, vehicle, and environment modeling _h[electronic resource] |
|
| 260 |
_aAmsterdam ; _aBoston : _bFocal Press/Elsevier, _cc2009 |
||
| 300 |
_axiv, 322 p. : _bcol. ill. ; _c24 cm. + _eDVD-ROM |
||
| 500 | _aIncludes index | ||
| 630 | 0 | 0 | _a3ds max (Computer file) |
| 650 | 0 | _aComputer animation | |
| 650 | 0 | _aComputer graphics | |
| 650 | 0 |
_aComputer games _xDesign |
|
| 856 | 4 | 1 |
_3Table of contents only _uhttp://www.loc.gov/catdir/toc/ecip0819/2008024133.html |
| 999 |
_aVIRTUA40 _c54014 _d54020 |
||
| 999 | _aVTLSSORT0080*0200*0201*0400*0900*1000*2450*2460*2600*3000*5000*6300*6500*6501*6502*8560*9991 | ||