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008 110603t2011 inua f 001 0 eng d
020 _a9780470922446 (pbk.)
020 _a9781118067987 (ebk.)
020 _a9781118067970 (ebk.)
020 _a9781118067963 (ebk.)
039 9 _a201904301120
_bAUTHORITY
_c201709141549
_dnazirah
_c201109061647
_dfauzi
_c201109061645
_dfauzi
_y201106030950
_zsafura
040 _aUMP
090 _aQA76.76.C672 W55 2011
100 1 _aWilliams, Chris G.
245 1 0 _aProfessional Windows Phone 7 game development :
_bcreating games using XNA Game Studio 4 /
_cChris G. Williams, George W. Clingerman
246 3 0 _aWindows Phone 7 game development
260 _aIndianapaIndianapolis, Ind. :
_bWiley,
_cc2011
300 _axxvii, 524 p. :
_bill. ;
_c24 cm.
490 1 _aWrox professional guides
500 _a"Wrox programmer to programmer"--Cover
500 _aIncludes index
630 0 0 _aMicrosoft XNA (Computer file)
630 0 0 _aWindows phone (Computer file)
650 0 _aComputer games
_xProgramming
650 0 _aComputer games
_xDesign
700 1 _aClingerman, George W.
830 0 _aWrox professional guides
999 _aVIRTUA40
_c58526
_d58532
999 _aVTLSSORT0080*0200*0201*0202*0203*0400*0900*1000*2450*2460*2600*3000*4900*5000*5001*5410*6300*6301*6500*6501*7000*8300*9992