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| 003 | KUKTEM | ||
| 005 | 20251117150439.0 | ||
| 008 | 110603t2011 inua f 001 0 eng d | ||
| 020 | _a9780470922446 (pbk.) | ||
| 020 | _a9781118067987 (ebk.) | ||
| 020 | _a9781118067970 (ebk.) | ||
| 020 | _a9781118067963 (ebk.) | ||
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_a201904301120 _bAUTHORITY _c201709141549 _dnazirah _c201109061647 _dfauzi _c201109061645 _dfauzi _y201106030950 _zsafura |
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| 040 | _aUMP | ||
| 090 | _aQA76.76.C672 W55 2011 | ||
| 100 | 1 | _aWilliams, Chris G. | |
| 245 | 1 | 0 |
_aProfessional Windows Phone 7 game development : _bcreating games using XNA Game Studio 4 / _cChris G. Williams, George W. Clingerman |
| 246 | 3 | 0 | _aWindows Phone 7 game development |
| 260 |
_aIndianapaIndianapolis, Ind. : _bWiley, _cc2011 |
||
| 300 |
_axxvii, 524 p. : _bill. ; _c24 cm. |
||
| 490 | 1 | _aWrox professional guides | |
| 500 | _a"Wrox programmer to programmer"--Cover | ||
| 500 | _aIncludes index | ||
| 630 | 0 | 0 | _aMicrosoft XNA (Computer file) |
| 630 | 0 | 0 | _aWindows phone (Computer file) |
| 650 | 0 |
_aComputer games _xProgramming |
|
| 650 | 0 |
_aComputer games _xDesign |
|
| 700 | 1 | _aClingerman, George W. | |
| 830 | 0 | _aWrox professional guides | |
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