| 000 | 01562nam a2200253 a 4500 | ||
|---|---|---|---|
| 001 | vtls000056833 | ||
| 003 | KUKTEM | ||
| 005 | 20251117150502.0 | ||
| 008 | 111210t2011 flua f 001 0 eng d | ||
| 020 | _a9781568814391 | ||
| 020 | _a1568814399 | ||
| 039 | 9 |
_a201202081621 _basmadi _y201112101432 _zshah |
|
| 040 | _aUMP | ||
| 090 | _aTK7882.I6 H35 2011 | ||
| 100 | 1 | _aHainich, Rolf R. | |
| 245 | 1 | 0 |
_aDisplays : _bfundamentals & applications / _cRolf R. Hainich, Oliver Bimber |
| 260 |
_aBoca Raton, FL : _bA K Peters/CRC Press , _c2011 |
||
| 300 |
_axxi, 576 p. : _bill. (chiefly col.) ; _c24 cm. |
||
| 504 | _aIncludes bibliographical references (p. 547-566) and index | ||
| 520 | _a"Today, we view most of our visual entertainment and professional operations on new and innovative displays. What’s next? Will pixels die out and turn into voxels or hogels? Will interactive 3D experiences rule out passive 2D ones? Written for professionals and students in computer science, engineering, and media arts who need to understand display fundamentals, this self-contained book offers insights into present and future display technologies and techniques. Topics covered include basic principles of optics and perception, holographic principles, visual computing for displays, projector-camera systems, HDR displays, 3D displays, and near-eye displays wave"--Provided by publisher | ||
| 650 | 0 | _aInformation display systems | |
| 700 | 1 | _aBimber, Oliver | |
| 999 |
_aVIRTUA40 _c59299 _d59305 |
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| 999 | _aVTLSSORT0080*0200*0201*0400*0900*1000*2450*2600*3000*5040*5200*6500*7000*9991 | ||