000 01562nam a2200253 a 4500
001 vtls000056833
003 KUKTEM
005 20251117150502.0
008 111210t2011 flua f 001 0 eng d
020 _a9781568814391
020 _a1568814399
039 9 _a201202081621
_basmadi
_y201112101432
_zshah
040 _aUMP
090 _aTK7882.I6 H35 2011
100 1 _aHainich, Rolf R.
245 1 0 _aDisplays :
_bfundamentals & applications /
_cRolf R. Hainich, Oliver Bimber
260 _aBoca Raton, FL :
_bA K Peters/CRC Press ,
_c2011
300 _axxi, 576 p. :
_bill. (chiefly col.) ;
_c24 cm.
504 _aIncludes bibliographical references (p. 547-566) and index
520 _a"Today, we view most of our visual entertainment and professional operations on new and innovative displays. What’s next? Will pixels die out and turn into voxels or hogels? Will interactive 3D experiences rule out passive 2D ones? Written for professionals and students in computer science, engineering, and media arts who need to understand display fundamentals, this self-contained book offers insights into present and future display technologies and techniques. Topics covered include basic principles of optics and perception, holographic principles, visual computing for displays, projector-camera systems, HDR displays, 3D displays, and near-eye displays wave"--Provided by publisher
650 0 _aInformation display systems
700 1 _aBimber, Oliver
999 _aVIRTUA40
_c59299
_d59305
999 _aVTLSSORT0080*0200*0201*0400*0900*1000*2450*2600*3000*5040*5200*6500*7000*9991