000 01121nam a2200301 a 4500
001 vtls000056617
003 KUKTEM
005 20251125093027.0
008 111206t2010 maua f 001 0 eng d
020 _a9780123749031 (hardcover : alk. paper)
020 _a0123749034 (hardcover : alk. paper)
039 9 _a201203211116
_basmadi
_y201112061153
_zsri
040 _aUMP
090 _aQA76.76.C672 E24 2010
100 1 _aEberly, David H.
245 1 0 _aGame physics /
_cDavid H. Eberly
250 _a2nd ed.
260 _aBurlington, MA :
_bMorgan Kaufmann/Elsevier,
_c2010
300 _axlii, 900 p., [16] p. of plates :
_bill. (some col.) ;
_c25 cm. +
_e1 CD-ROM
490 1 _aInteractive 3D technology series
504 _aIncludes bibliographical references and index
650 0 _aComputer games
_xProgramming
650 0 _aPhysics
_xComputer simulation
650 0 _aComputer graphics
650 0 _aThree-dimensional display systems
830 0 _aInteractive 3D technology series
999 _aVIRTUA40
_c60667
_d60673
999 _aVTLSSORT0080*0200*0201*0400*0900*1000*2450*2500*2600*3000*4900*5040*6500*6501*6502*6503*8300*9991