000 01587nam a2200265 a 4500
001 vtls000062992
003 KUKTEM
005 20251125093357.0
008 120706t2012 nyu f b 001 0 eng d
020 _a9780071775281 (hc : alk. paper)
020 _a0071775285 (hc : alk. paper)
039 9 _a201210151544
_bfauzi
_y201207061636
_zsafura
040 _aUMP
090 _aHD69.B7 P67 2012
100 1 _aPost, Karen
245 1 0 _aBrand turnaround :
_bhow brands gone bad returned to glory and the seven game changers that made the difference /
_cKaren Post
260 _aNew York :
_bMcGraw-Hill,
_cc2012
504 _aIncludes bibliographical references and index
505 0 _aIt’s a brand new game -- Mission possible : brands can turn around -- The warning is on the label and the clock is ticking -- Chains hold you hostage : change can set you free -- Seven game changers that made the difference -- Game changer 1: Take responsibility -- Game changer 2: Never give up -- Game changer 3: Lead strong -- Game changer 4: Stay relevant -- Game changer 5: Keep improving -- Game changer 6: Build equity -- Game changer 7: Own your distinction
520 _aHow did Toyota, Tylenol, and Goldman Sachs bounce back from the brink of destruction? This book reveals the answers and provides valuable lessons for anyone tasked with reviving a brand
650 0 _aBrand name products
650 0 _aBranding (Marketing)
650 0 _aTechnological innovations
_xManagement
999 _aVIRTUA40
_c64145
_d64151
999 _aVTLSSORT0080*0200*0201*0400*0900*1000*2450*2600*5040*5050*5200*6500*6501*6502*9992