| 000 | 02667ntm a2200277 a 4500 | ||
|---|---|---|---|
| 001 | vtls000094556 | ||
| 003 | KUKTEM | ||
| 005 | 20251117113315.0 | ||
| 008 | 160420t2015 my am f 000 0 eng d | ||
| 020 | _aTHE0001081(Local) | ||
| 039 | 9 |
_a201905171103 _bnazirah _c201712051253 _dnazri _c201605031047 _dzul _c201604201257 _dzul _y201604201206 _zzul |
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| 040 | _aUMP | ||
| 090 | _aFSKKP .A53 2015 r Bc. | ||
| 100 | 0 | _aAndi Razif Andi Rahim | |
| 245 | 1 | 0 |
_aKanban food ordering system / _cAndi Razif Andi Rahim |
| 260 |
_aKuantan, Pahang : _bUMP, _c2015 |
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| 300 |
_axiv, 62 p. : _bill. ; _c30cm. + _e1 CD ROM |
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| 500 | _aFaculty of Computer Systems & Software Engineering | ||
| 502 | _aProject Paper (Bachelor of Computer Science) -- Universiti Malaysia Pahang - 2015 | ||
| 520 | _aThe emergence and the growth of mobile devices and wireless technologies in this era has created a great impact to our lives especially in business industries. This project aims to implement these technology to restaurant business industries. This paper discussed the designs and implementations of a customizable wireless food ordering system, “Kanban Food Ordering System (KanbanFOS)”. Currently, most restaurants are still using the traditional techniques of order taking and management. The traditional techniques of order taking and managements was entirely a manual process which is simple yet has numerous downsides. Some of the downsides are, the order taken are not in sequences and the traditional technique is prone to human errors. The objectives of this project are to study the development of mobile-based applications and wireless technology, to develop a wireless food ordering system for the use of restaurants and to test the functionality of the system based on its scopes. The system contains three main modules which are Waiter Module, Kitchen Module and Admin Module. Each of these modules are developed specifically for different types of users, which are Waiters, Kitchen Staff/Chef and Admin/Cashier. Rapid Application Development (RAD) Cycle methodology has been chosen as the software development methodology for this project. The end product of this project has been developed and tested in real situations. The end product has fulfilled the objective of this project and has been distributed to the clients. | ||
| 610 | 2 | 0 |
_aFaculty of Computer Systems & Software Engineering _xDissertations |
| 650 | 0 |
_aUniversities and Colleges _xDissertations |
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| 650 | 0 | _aTheses | |
| 856 | 4 |
_uhttp://ecollib.ump.edu.my/4175/ _zAccess in library only |
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| 999 |
_aVIRTUA40 _c6472 _d6478 |
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