000 00896nam a2200241 a 4500
001 vtls000077541
003 KUKTEM
005 20251125095339.0
008 140410t2010 mau f 001 0 eng d
020 _a9780262014762 (hbk.)
039 9 _a201412241443
_baida
_c201404101512
_ddilla
_y201404101512
_zdilla
040 _aUMP
090 _aGV1469.17.S63 J56 2010
100 1 _aJin, Dal Yong
245 1 0 _aKorea's online gaming empire /
_cDal Yong Jin
260 _aCambridge, Mass. :
_bMIT Press,
_cc2010
300 _a195 p. ;
_c24 cm.
504 _aIncludes bibliographical references (p. [163]-188) and index
650 0 _aInternet games
_xSocial aspects
_zKorea (South)
650 0 _aInternet games
_xEconomic aspects
_zKorea (South)
650 0 _aVideo games industry
_zKorea (South)
_xHistory
999 _aVIRTUA40
_c70483
_d70489
999 _aVTLSSORT0080*0200*0400*0900*1000*2450*2600*3000*5040*6500*6501*6502*9992