| 000 | 00896nam a2200241 a 4500 | ||
|---|---|---|---|
| 001 | vtls000077541 | ||
| 003 | KUKTEM | ||
| 005 | 20251125095339.0 | ||
| 008 | 140410t2010 mau f 001 0 eng d | ||
| 020 | _a9780262014762 (hbk.) | ||
| 039 | 9 |
_a201412241443 _baida _c201404101512 _ddilla _y201404101512 _zdilla |
|
| 040 | _aUMP | ||
| 090 | _aGV1469.17.S63 J56 2010 | ||
| 100 | 1 | _aJin, Dal Yong | |
| 245 | 1 | 0 |
_aKorea's online gaming empire / _cDal Yong Jin |
| 260 |
_aCambridge, Mass. : _bMIT Press, _cc2010 |
||
| 300 |
_a195 p. ; _c24 cm. |
||
| 504 | _aIncludes bibliographical references (p. [163]-188) and index | ||
| 650 | 0 |
_aInternet games _xSocial aspects _zKorea (South) |
|
| 650 | 0 |
_aInternet games _xEconomic aspects _zKorea (South) |
|
| 650 | 0 |
_aVideo games industry _zKorea (South) _xHistory |
|
| 999 |
_aVIRTUA40 _c70483 _d70489 |
||
| 999 | _aVTLSSORT0080*0200*0400*0900*1000*2450*2600*3000*5040*6500*6501*6502*9992 | ||