| 000 | 00820nam a2200241 a 4500 | ||
|---|---|---|---|
| 001 | vtls000070171 | ||
| 003 | KUKTEM | ||
| 005 | 20251125095418.0 | ||
| 008 | 130603t2013 flua f 001 0 eng d | ||
| 020 | _a9781466554207 | ||
| 039 | 9 |
_a201401211243 _bjamie _c201401211238 _djamie _y201306031604 _zfaiz |
|
| 040 | _aUMP | ||
| 090 | _aQA76.76.C672 B87 2013 | ||
| 100 | 1 | _aBurgun, Keith | |
| 245 | 1 | 0 |
_aGame design theory : _ba new philosophy for understanding games / _cKeith Burgun |
| 260 |
_aBoca Raton, FL : _bCRC Press, _cc2013 |
||
| 300 |
_axxii, 165 p. : _bill. ; _c24 cm. |
||
| 500 | _aIncludes index | ||
| 650 | 0 |
_aComputer games _xDesign |
|
| 650 | 0 |
_aComputer games _xProgramming |
|
| 650 | 0 |
_aVideo games _xDesign |
|
| 999 |
_aVIRTUA40 _c71094 _d71100 |
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| 999 | _aVTLSSORT0080*0200*0400*0900*1000*2450*2600*3000*5000*6500*6501*6502*9992 | ||