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| 001 | vtls000085530 | ||
| 003 | KUKTEM | ||
| 005 | 20251125100125.0 | ||
| 008 | 150408t2014 at a g 001 0 eng d | ||
| 020 | _a9781435460201 | ||
| 020 | _a1435460200 | ||
| 039 | 9 |
_a201504081001 _bariffin _c201504081000 _dariffin _c201504081000 _dariffin _y201504081000 _zariffin |
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| 040 | _aUMP | ||
| 090 | _aTK5105.8885.F59 G53 2014 | ||
| 100 | 1 | _aGladstien, Keith | |
| 245 | 1 | 0 |
_aFlash game development in a social, mobile, and 3D world / _cKeith Gladstien |
| 260 |
_aAustralia : _bCengage Learning, _c[2014] |
||
| 300 |
_axiii, 609 p. : _bill. ; _c24 cm. |
||
| 500 | _a"Cengage Learning PTR"--Title page | ||
| 500 | _aIncludes index | ||
| 630 | 0 | 0 | _aFlash (Computer file) |
| 650 | 0 |
_aComputer games _xProgramming |
|
| 650 | 0 | _aComputer animation | |
| 999 |
_aVIRTUA40 _c77723 _d77729 |
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